Short Answer

UX/UI
UX Research
Interaction Design
Edtech
Lead UX/ UI Designer
2023

A peer learning app grounded in research to cultivate critical thinking

Overview

Short Answer is an educational technology web app for use in 6th-12th grade classrooms. The goal is to encourage students to think critically in the classroom by creating a collaborative, mutually supportive  learning environment. By implementing real peer feedback in the classroom, Short Answer supports and strengthen students' excitement in  the classroom

The project needed a team to create an app that emphasizes the company's vision and love for teaching

Problem

  • There are apps designed to increase productivity of sales professionals; however, many of these apps have little to no features tracking how a sale goes through.
  • Some sales representatives still rely on paper and pen to track leads and are hesitant to try new technology because it is not "reliable."
  • It is overwhelming to track customers across zip codes while also trying to figure out how to efficiently manage your day.

Solution

  • myT is a sales-first CRM solution designed to streamline lead management for sales representatives.
  • A clean, intuitive interface that minimizes on boarding time, allowing users to quickly adopt and trust the system.
  • Leverage AI-driven data gathering and process automation ensures that every lead is accurately tracked and managed

Services Provided

  • UX/UI Design
  • A/B Testing along CRO
  • Accessibility Audits
  • Building Design Systems
  • Web Design

Design Role

  • Design lead
  • Lead UX/UI Designer

Problem

  • There is no application in the market right now that focuses on peer  feedback within the classroom.
  • There was no engaging and enjoyable way  for students to work together in class and no opportunity for them to  edit their work after turning it in.
  • Teachers seek ways in which they  can incorporate technology within their classroom so their students can  be more engaged with the material.
  •  We need to design an app that builds a bridge between engagement within the classroom by creating a functional and user-friendly app that allows both teachers and students to navigate with ease

Services Provided

  • Wireframing (low → high fidelity)
  • WCAG compliance standard design
  • UX documentation and annotations
  • Learning behavior and motivation analysis
  • UX performance analysis (drop-off, completion, comprehension)

Solution

  • The goal was to improve student collaboration, keep the web app  interesting and personal, lessen the number of clicks, and provide a more efficient and simplified user flow.
  • This will improve the online  application's aesthetic appeal and usability for both students and  teachers.
  • We made wireframes that encapsulate our vision with the client, created an in depth style guide, and designed around the idea of constant evolution in the classroom

Design Role

  • Lead UX/UI Designer in a team of 3

Impact

Through research-driven UX and thoughtful UI design, we helped transform Short Answer into an engaging, low-friction classroom tool that supports critical thinking, increases student participation, and empowers teachers to facilitate meaningful learning experiences

3x increase

in peer feedback interactions per activity after redesigning the feedback flow for clarity and ease of use

-41% decrease

in student confusion and misclick errors through clearer affordances and interaction cues

-22% decrease

 in teacher setup time following IA restructuring and simplified activity creation

-65% decrease

 in teacher support requests due to improved in-product guidance

35% increase

in peer review participation by reducing cognitive load and friction in feedback tasks

+38% increase

in cross-subject classroom adoption enabled by adaptable UI patterns

2.7× increase

in student participation from previously low-engagement learners

+29% increase

in repeat classroom usage driven by a more flexible teacher experience

38% increase

in average session engagement time driven by distraction-free layouts

01. Discovery

User Stories

After discussing internally and with the client, we divided the user stories into 2 categories.


  • Teachers
  • Students

Creating these categories helped us understand what each user would need and  want to have when navigating through the application.

Creating these categories helped us understand what each user would need and  want to have when navigating through the application. We knew that the  best way to navigate the design process was to split into teams and  decide how teachers rely on students and vice versa. This proved to be a great area where we could experiment with our ideas

Competitive Analaysis

We conducted a competitive analysis comparing four classroom-based interactive learning tools to evaluate patterns in engagement, usability, and instructional flow. By analyzing features such as interaction models, feedback loops, visual hierarchy, and teacher-to-student control, I identified best practices and gaps that informed our design decisions.

By analyzing features such as interaction models, feedback loops, visual hierarchy, and teacher-to-student control, I identified best practices and gaps that informed our design decisions.

02. Ideation

User Flows

We created 5 user flows that showcase common routes a user can take while navigating the application.

Two focused on how students could engage with the application and teacher. The other three were how teachers could create and lead discussions within the class room.

Mid-Fidelity Wireframes

Our goal with Mid-Fidelity wireframes was to build a foundation in  which the evolution of the design could expand in multiple directions  that focused on student or teacher in mind.

As a team, we  prioritize ease of use, accessibility, simplicity, and functionality  throughout the process. We knew that some screens for teacher and  student would overlap with some slight variance so we wanted to make  sure everyone was on the same page, which always remained a top priority point throughout the process.

As a team, we  prioritize ease of use, accessibility, simplicity, and functionality  throughout the process. We knew that some screens for teacher and  student would overlap with some slight variance so we wanted to make  sure everyone was on the same page, which always remained a top priority point throughout the process.

Additionally, I helped create all loading screens on the student flow  and figure out what was the best way to present a set of questions to  the class.

03. Design

Style Guide

Our client gave us some direction by showing a previous mock up of  the app but ultimately gave us full creative control to experiment with  the Short Answer concept

Our team scheduled a meeting with our  client to discuss our progress with the web application and gave  us feedback that we critically utilized to help  us create and finalize our style guide.

The guide contains desired color palettes, typography, iconography, grid size, input fields,  components, and images and graphics.

UI Iterations

We created UI iterations to be approved by the client after finishing our style guide and wireframes.

We divided up into two-person teams and worked on our own iterations. We provided the customer with a range of options while maintaining the color scheme. We wanted the client to explore the options so they could  fine tune what Short Answer is and what it wants to become

HI-Fi Screens

After discussions with client and the team, we were passionately designing to make our dreams into a reality I assisted in building out a component library, adding student icons,   typography, visual data organizing, and the main elements that are used  across the design pages.

The team worked as a cohesive unit and worked with open arms throughout the process. I  put specific focus and emphasis on how the teacher can engage with their class and gather data from how their class interprets questions. I  also provided illustrations and visual elements that were used across  all the pages.

04. Prototype
04. Dev Handoff

Client Feedback

Following client approval of the high-fidelity designs, we delivered a structured developer handoff that ensured design intent carried through to implementation. The handoff consolidated final screens, established navigation logic, and provided clear guidance on how each UI component should be constructed.

Built for both client review and developer execution, the file included annotated screen details, precise measurements to maintain visual consistency, and a complete sitemap showcasing all screens created during the project lifecycle

05. Reflection

Working on this project was a monumental experience where I got to learn and  grow as a designer. Pushing the ball up a hill can be daunting at times, but I am so fortunate that I got to progress with my team as I knew I  can count on them as they knew they could count of me. The project  highlighted the value of communication given each person’s schedule and  demonstrated how to establish an advantageous workflow that is  constructed by honesty and teamwork.

I felt that I demonstrated  great leadership qualities as I helped facilitate work priorities and  brought a sense of camaraderie through pushing and supporting my team to achieve work that they would take pride in. Every day was a new day to  analyze critically about our progress and how we could achieve the  client’s dream through implanting their feedback and discussion with the team. From a design perspective, I felt my background in graphic design helped tremendously navigate design decisions that greatly improved the overall quality of the product by giving more detailed notes as to why  and when an asset on a page works for the overall goal of the product.

I have no doubt that the work I put into this project has evolved my  ability to clearly communicate my ideas with not just my team, but also  clients that put their trust in me. Its absolutely amazing to know that I helped create a resource that allows people from places far and wide to be more sustainable and more conscious of the world that we all live  in. I am truly blessed by this opportunity and by delivering a project  that elevated my work as a UX designer. I hope I can continue this path  of education further and glad I got to be a part of this journey.